﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

public interface IMove
{
	/// <summary>
	/// get,set人物模型方向1:右，-1:左
	/// </summary>
	int direction {
		get;
		set;
	}
	/// <summary>
	///  get,set人物模型状态
	/// </summary>
	string status {
		get;
		set;
	}
	/// <summary>
	/// 需要移动到的坐标
	/// </summary>
	void move (Vector2 target);

	Vector3 vPosition {
		get;
		set;
	}
		
}